![]() ![]() and HP, which are essential to the Pokemon. stat, especially against high durability Pokemon. Slick Spoon enhances Cramorant's damage potential by ignoring a portion of its target's Sp. Similar to Wise Glasses, Choice Specs gives Cramorant's moves an extra punch by adding extra damage per move hit. Shell Bell increases Cramorant's survivability since Shell Bell heals more when using Sp. boost thanks to its percentage bonus effect, increasing the Pokemon's damage output. The tests above does not use any Emblems yet so it will scale higher if equipped.Ĭramorant Best Items & Moveset Best Held Items Itemīuddy Barrier gives a shield that helps Cramorant survive while in stationary when activating its Unite Move.Įnergy Amplifier gives Cramorant a large damage boost while using Gatling Gulp Missile. The numbers in bold are the highest result for a specific test. The results are taken by substracting the Pokemon's max HP and its HP after taking damage. The Pokemon is set to level 15 and has no items equipped. These damage tests are conducted in Practice Mode with Goodra as the Training Partner. Since the build is centered on Surf and Hurricane, equipping items that will maximize their damage is the ideal item combination.Īs the results show, Wise Glasses, Choice Specs, and Slick Spoon will produce the best results for the build. Eject Button gives Cramorant a repositioning tool to keep its distance from enemies.stat and allows Cramorant to ignore a portion of its target's Sp. stat and increases its minimum move damage. Choice Specs provides Cramorant with more Sp.stat boost thanks to its percentage bonus effect. Wise Glasses gives Cramorant a large Sp.This build is centered on stunning and bursting down opponents using Surf and Hurricane from the backlines. It produced the highest Air Slash damage while maintaining a considerable Boosted Attack damage result. Out of all the item combinations, Choice Specs and Slick Spoon will be the best for the build. Buddy Barrier is a core item for the build, leaving only two (2) items left for consideration. Since the build is centered on Air Slash and Boosted Attacks, equipping items that will maximizee their damage ouput is the ideal item combination. ![]() Attack and Critical-hit Rate can be freely traded for the other stats.to further increase Cramorant's damage output. This can be achieved by equipping at least three (3) Emblems that are both Green and Black. The build's Boost Emblem loadout should consist of 6 Green Emblems for more damage and 7 Black Emblems for some cooldown reduction.X Speed can also work to serve the same purpose.Eject Button gives Cramorant another repositioning tool on top of Dive.Energy Amplifier can be a replacement for Choice Specs, giving Cramorant a large damage increase during Gatling Gulp Missile and some cooldown reduction for its moves.Buddy Barrier gives Cramorant a large amount of HP for some durability, and grants it a shield when it uses Gatling Gulp Missile.stat, and increases its minimum move damage, particularly for Air Slash. Choice Specs provides Cramorant with a nice amount of Sp.This is a high-mobility build utilizing the Boosted Attack mechanic from Dive and the burst damage from Air Slash to take out opponents. The builds are still viable even without the suggested emblems. The emblem color and stats here are suggestions only. Cooldown decreased from 134s to 124s (+7%).įixed a bug that could cause two Pokemon to attack at the same time. Fixed a bug that caused launched Arrokuda to continue to flop around for longer than expected.ĭamage dealt to opposing Pokemon decreased from 2682 to 2477 (-7.6%).ĭamage dealt to opposing Pokemon decreased from 2335 to 1188 (-49.1%).ĭamage increased from 1188 to 1262 (+6%). Boosted attacks after using the move strengthened.įixed a bug where additional damage was not dealt by the boosted basic attack after Dive was used. Healing received per blade decreased from 392 to 261 (-33%).ĭamage dealt to opposing Pokemon increased from 974 to 1219 (+25%).įixed a bug where Cramorant may not be displayed correctly after the move is used.ĭamage decreased from 1219 to 719 (-41%). Total damage dealt to opposing Pokemon decreased from 2160 to 1856 (-14%). (Boosted Attack) Damage dealt to opposing Pokemon increased.įixed an issue where a single Arrokuda would sometimes bounce between multiple opposing Pokémon and deal too much damage.įixed a bug where Drednaw and Zapdos couldn't be damaged with this attack. Fixed a bug where the Boosted Attack did not cause critical damage. ![]()
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